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All Game Programming Titles

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20 Book(s)

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  1. AdvancED Game Design with Flash
    • Publication Date: September 1, 2010
    • ISBN13: 978-1-4302-2739-7
  2. Beginning 3D Game Development with Unity 4 2nd Edition
    • Publication Date: June 26, 2013
    • ISBN13: 978-1-4302-4899-6
  3. Beginning iOS 3D Unreal Games Development
    • Publication Date: April 11, 2012
    • ISBN13: 978-1-4302-4035-8
  4. Beginning XNA 3.0 Game Programming
    • Publication Date: April 27, 2009
    • ISBN13: 978-1-4302-1817-3
  5. Extreme NXT 2nd Edition
    • Publication Date: November 4, 2009
    • ISBN13: 978-1-4302-2453-2
  6. Hacking the Kinect
    • Publication Date: April 4, 2012
    • ISBN13: 978-1-4302-3867-6
  7. HTML5 Games Most Wanted
    • Publication Date: March 26, 2012
    • ISBN13: 978-1-4302-3978-9
  8. Learn Corona SDK Game Development
    • Publication Date: May 1, 2013
    • ISBN13: 978-1-4302-5068-5
  9. Learn Lua for iOS Game Development
    • Publication Date: December 26, 2012
    • ISBN13: 978-1-4302-4662-6
  10. Learn Unity 4 for iOS Game Development
    • Publication Date: June 5, 2013
    • ISBN13: 978-1-4302-4875-0
  11. LEGO MINDSTORMS NXT 2.0
    • Publication Date: December 1, 2009
    • ISBN13: 978-1-4302-2491-4
  12. Meet the Kinect
    • Publication Date: January 11, 2012
    • ISBN13: 978-1-4302-3888-1
  13. Online Gamers at Work
    • Publication Date: September 18, 2013
    • ISBN13: 978-1-4302-4185-0
  14. Pro Android Augmented Reality
    • Publication Date: July 18, 2012
    • ISBN13: 978-1-4302-3945-1
  15. Pro Android Web Game Apps
    • Publication Date: November 7, 2012
    • ISBN13: 978-1-4302-3819-5
  16. The Essential Guide to Flash Games
    • Publication Date: March 29, 2010
    • ISBN13: 978-1-4302-2614-7
  17. The Game Maker's Companion
    • Publication Date: October 19, 2010
    • ISBN13: 978-1-4302-2826-4
  18. Windows Mobile Game Development
    • Publication Date: April 9, 2010
    • ISBN13: 978-1-4302-2928-5
  19. XNA 3.0 Game Programming Recipes
    • Publication Date: March 11, 2009
    • ISBN13: 978-1-4302-1855-5
  20. Zune Game Development using XNA 3.0
    • Publication Date: March 16, 2009
    • ISBN13: 978-1-4302-1861-6

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