AdvancED Flash on Devices

Mobile Development with Flash Lite and Flash 10

By Scott Janousek , Elad Elrom , Thomas Joos

AdvancED Flash on Devices Cover Image

Written for existing Flash developers and other interested mobile professionals, AdvancED Flash on Devices covers both mobile and device development with Flash Lite, as well as Flash 10 for smartphones and other non-PC devices.

Full Description

  • ISBN13: 978-1-4302-1904-0
  • User Level: Intermediate to Advanced
  • Publication Date: August 9, 2009
  • Available eBook Formats: PDF
  • Print Book Price: $49.99
  • eBook Price: $34.99
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Full Description

AdvancED Flash on Devices begins with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage newer features supported in Flash Lite 3.x. Then, the book covers AIR applications for multiple screens and includes topics such as:

  • How to utilize new features of AIR 1.5 and Flash 10 as well as pitfalls to be aware of when building an AIR application for mobile
  • How to include platform and context awareness for better adaptation
  • How to adopt an application on multiple devices using dynamic graphical GUI
  • Creating two full working real life touch screen mobile application

The last part of the book covers creating Flex applications running Flash 9 and 10 in mobile device browsers and includes topics such as:

  • How to adopt Flex for multiple mobile device browsers
  • How to create various video players for Flash Lite and Flash 10 and optimize your content.
  • How to take advantage of Flash Media Server

Experienced Flash and ActionScript programmers who want to extend their skills to mobile platforms should find this book a great help in developing in this exciting and expanding marketplace.

What you’ll learn

  • Create Flash Lite-based widgets on Nokia Series 60 devices and other Flash enabled devices
  • Extend device capabilities using both Sony Ericsson Capuchin and Nokia S60 Platform Services with Flash
  • Leverage Flash Video on smartphones and other Non-PC devices
  • Approach migrating existing Flash content into native iPhone content using 3rd Party Developer tools
  • Create two full working real life touch screen Flex mobile applications

Who this book is for

AdvancED Flash on Devices, written for existing Flash developers and other interested mobile professionals, covers both mobile and device development with Flash Lite, as well as Flash 10 for smartphones and other non-PC devices.

Table of Contents

Table of Contents

  1. The Mobile and Device Landscape
  2. Flash Lite Platform Fundamentals
  3. Flash Lite 3
  4. Tips and Tricks for Developing Flash Mobile Applications
  5. Mobile and Device Widget Platforms with Flash
  6. Flash Lite User Interface Components and Frameworks
  7. Extending Flash on Mobile and Devices Using OEM-Based Solutions
  8. Porting Flash Lite Applications to the iPhone using Third-Party Tools
  9. Adobe Integrated Runtime on Mobile Devices
  10. Adopting AIR for Mobile Devices
  11. Developing Cross-Platform Air Applications
  12. Mobile Applications and Development Strategies with Flex 4 and Flash Catalyst
  13. Adopting Flex for Multiple Devices
  14. Building Mobile Applications Using Test-Driven Development
  15. Creating a Cross-Platform Video Player and Optimizing Content
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