Authors:
Likely) First book focused on Android Game applications development.
One of the first books on Android 2.0.
Written for hobbyists and professionals who want to create production quality Mobile Game applications.
Google Android is emerging from being nascent to a growing, significant platform along with iPhone and more – especially with the 18 Google Phones and other mobile devices set to debut towards end of 2009.
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Table of contents (7 chapters)
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Front Matter
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Back Matter
About this book
Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android.
Pro Android Games teaches you how to build cool games like Space Blaster and the classic Asteroids from scratch on the latest Android platform. This book also shows you how to port other classic freeware/shareware games like Doom and Wolfenstein 3D from C using the Java Native Interface (JNI) for Android.
This book is all about a unique perspective in Android game development: a well-balanced, powerful combination of pure Java and hybrid game development, mixing Java and C. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform. With actionable real-world source code in hand, this book allows you to dive right into games development on Android. You'll definitely have fun, and perhaps you'll even make some money. Enjoy!
About the author
Bibliographic Information
Book Title: Pro Android Games
Authors: Vladimir Silva
DOI: https://doi.org/10.1007/978-1-4302-2648-2
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Vladimir Silva 2009
Softcover ISBN: 978-1-4302-2647-5Published: 28 December 2009
eBook ISBN: 978-1-4302-2648-2Published: 13 April 2010
Edition Number: 1
Number of Pages: XVI, 298
Topics: Game Development, Computer Applications