Authors:
- Beginning iOS 3D Unreal Games Development is a one-of-a-kind book using the Unreal UDK game creation system to create 3D games like Infinity Blade for the iOS platform, which includes the iPhone, iPod touch and iPad.
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Table of contents (12 chapters)
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Front Matter
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Back Matter
About this book
The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.
Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad.Â
Specifically, this book covers:
- UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language
- The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game
- Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform
About the author
Bibliographic Information
Book Title: Beginning iOS 3D Unreal Games Development
Authors: Robert Chin
DOI: https://doi.org/10.1007/978-1-4302-4036-5
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Apress Access Books, Professional and Applied Computing (R0)
Copyright Information: Robert Chin 2012
Softcover ISBN: 978-1-4302-4035-8Published: 18 April 2012
eBook ISBN: 978-1-4302-4036-5Published: 11 June 2012
Edition Number: 1
Number of Pages: XIII, 400
Topics: Apple and iOS, Computer Applications