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  • Book
  • © 2012

Learn Electronics with Arduino

Apress

Authors:

  • Learn electronics concepts while building Arduino-based gadgets, and start down the road to electronic innovation.

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Table of contents (10 chapters)

  1. Front Matter

    Pages i-xxi
  2. Electronic Singing Bird

    • Donald Wilcher
    Pages 1-25
  3. Mini Digital Roulette Games

    • Donald Wilcher
    Pages 27-49
  4. An Interactive Light Sequencer Device

    • Donald Wilcher
    Pages 51-67
  5. Physical Computing and DC Motor Control

    • Donald Wilcher
    Pages 69-87
  6. The Music Box

    • Donald Wilcher
    Pages 119-148
  7. Fun with Haptics

    • Donald Wilcher
    Pages 149-178
  8. LCDs and the Arduino

    • Donald Wilcher
    Pages 179-204
  9. A Logic Checker

    • Donald Wilcher
    Pages 205-226
  10. Back Matter

    Pages 251-258

About this book

Have you ever wondered how electronic gadgets are created? Do you have an idea for a new proof-of-concept tech device or electronic toy but have no way of testing the feasibility of the device? Have you accumulated a junk box of electronic parts and are now wondering what to build?

Learn Electronics with Arduino will answer these questions to discovering cool and innovative applications for new tech products using modification, reuse, and experimentation techniques. You'll learn electronics concepts while building cool and practical devices and gadgets based on the Arduino, an inexpensive and easy-to-program microcontroller board that is changing the way people think about home-brew tech innovation. 

Learn Electronics with Arduino uses the discovery method. Instead of starting with terminology and abstract concepts, You'll start by building prototypes with solderless breadboards, basic components, and scavenged electronic parts. Have some old blinky toys and gadgets lying around? Put them to work! You'll discover that there is no mystery behind how to design and build your own circuits, practical devices, cool gadgets, and electronic toys. 

As you're on the road to becoming an electronics guru, you'll build practical devices like a servo motor controller, and a robotic arm. You'll also learn how to make fun gadgets like a sound effects generator, a music box, and an electronic singing bird.

About the author

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Bibliographic Information

Buy it now

Buying options

eBook USD 34.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book USD 44.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Other ways to access