Authors:
Simple, clear, strong ideas and illustrations of basic design principles
The code is XHTML, XML, SVG, XSLT, XSL-FO, CSS, and scripting languages, all current and needed
Longer shelf-life than typical like books, readers can incorporate the design ideas for years
Readers come away with what they need to completely implement, the text is not an introduction
Buy it now
Buying options
Tax calculation will be finalised at checkout
Other ways to access
This is a preview of subscription content, log in via an institution to check for access.
Table of contents (10 chapters)
-
Front Matter
-
Back Matter
About this book
This book is all about getting developers to realize good, solid interface design for their products by considering a reasonable set of design axioms. Design Concepts with Code: An Approach for Developers shows how you can create design through code by using technologies such as SVG, XHTML, XML, XSLT, and XSL-FO. It explores how, by using some simple scripting, you don't even need to touch applications like Adobe Photoshop.
This book offers clear and concise design concepts, examples, and projects that will strengthen your proficiency with design in a short period of time. You'll learn that you can capture the critical design requirements of a project through conversations with clients and users. As a developer, you can follow these simple guidelines to improve how your product communicates with its target audience.
About the authors
Bibliographic Information
Book Title: Design Concepts with Code
Book Subtitle: An Approach for Developers
Authors: Kelly Carey, Stanko Blatnik
DOI: https://doi.org/10.1007/978-1-4302-0790-0
Publisher: Apress Berkeley, CA
-
eBook Packages: Springer Book Archive
Copyright Information: Kelly Carey and Stanko Blatnik 2003
Softcover ISBN: 978-1-59059-111-6Published: 18 November 2003
eBook ISBN: 978-1-4302-0790-0Published: 01 January 2008
Edition Number: 1
Number of Pages: XVII, 384
Number of Illustrations: 166 b/w illustrations, 1308 illustrations in colour
Topics: Programming Languages, Compilers, Interpreters, Software Engineering/Programming and Operating Systems