- Full Description
Sudoku is a wildly popular puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution.
Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, youll learn how to get a computer to solve these puzzles for you.
This is a fun, intriguing read, whether you're a novice or advanced programmer. It acknowledges the .NET platform as a base, but youll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform.
- Source Code/Downloads
If you think that you've found an error in this book, please let us know about it. You will find any confirmed erratum below, so you can check if your concern has already been addressed.On page 88 - 89:The number "9" in cell 7,9 is not a lone ranger in the Mini grid (figure 4-22). Just look next door at cell 8,9 in Figure 4-21. See? there are "9"s in both cells. So there are only two lone rangers to be found in the mini grids, not three.