The Alpha Book Program

Want to get an early look at our titles? Try an Alpha Book! An Alpha Book is a pre-release, still-in-development version of an Apress title. When you purchase an Alpha Book, you get the opportunity to review its content as it advances through the production process. Alpha Book files are updated on a regular basis in your account as new material is completed, all the way through final publication. Following is our current roster of Alpha Books:

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  • Pro Bash Programming

    Pro Bash Programming

    Pro Bash Programming teaches you how to effectively utilize the Bash shell in your programming. The Bash shell is a complete programming language, not merely a glue to combine external Linux commands. By taking full advantage of Shell internals, Shell programs can perform as snappily as utilities written in C or other compiled languages. And you will see how, without assuming Unix lore, you can write professional Bash 4.3 programs through standard programming techniques.
  • Pro Office for iPad

    Pro Office for iPad

    Guy Hart-Davis

    Learn the tips, tricks, and get around the gotchas in Microsoft Office for iPad with Pro Office for iPad. Become productive quickly by avoiding those annoyances and confusions and slow-me-downs that can happen when you start using Office with your fingers!

  • Intel Galileo and Intel Galileo Gen 2

    Intel Galileo and Intel Galileo Gen 2

    Manoel Carlos Ramon

    Intel Galileo and Intel Galileo Gen 2:API Features and Arduino Projects for Linux Programmers provides detailed information about Intel Galileo and Intel Galileo Gen 2 boards for all software developers interested in Arduino and the Linux platform. The book covers the new Arduino APIs, Arduino IDE, OpenCV, V4L2, Home Automation, Power Over Internet, Robotic Arm, Twitter with OAuth and REST API 1.1, Robotic Head, Create custom firmware and Yocto releases, native Linux applications and integrating Linux application with Arduino sketches.

  • Beginning Node.js

    Beginning Node.js

    Basarat Syed

    Beginning Node.js is your step-by-step guide to learning all the aspects of creating maintainable Node.js applications. You will see how Node.js is focused on creating high-performing, highly-scalable websites, and how easy it is to get started.
  • Beginning iOS Media App Development

    Beginning iOS Media App Development

    Ahmed Bakir

    Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples with complete code explanations.
  • Big Data Made Easy

    Big Data Made Easy

    Michael Frampton

    Big Data Made Easy: A Working Guide to the Complete Hadoop Toolset is an introduction for developers and architects anyone else interested in big data to using the Apache Hadoop toolset. It includes a description of all tool capabilities as well as in-depth instructions to build and test a working system.
  • Pro Python System Administration

    Pro Python System Administration

    Rytis Sileika

    Pro Python System Administration, Second Edition explains and shows how to apply Python scripting in practice. Unlike the majority of the Python books, it will show you how to approach and resolve real-world issues that most system administrators will come across in their careers. This book has been updated using Python 2.7 and Python 3 where appropriate. It also uses various new and now relevant open source projects and tools that are or should now be used in practice.

  • Beginning Swift Games Development for iOS

    Beginning Swift Games Development for iOS

    James Goodwill

    Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS.

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