The Alpha Book Program

Want to get an early look at our titles? Try an Alpha Book! An Alpha Book is a pre-release, still-in-development version of an Apress title. When you purchase an Alpha Book, you get the opportunity to review its content as it advances through the production process. Alpha Book files are updated on a regular basis in your account as new material is completed, all the way through final publication. Following is our current roster of Alpha Books:

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  • Pro XAML with C#

    Pro XAML with C#

    Buddy James

    Microsoft’s XAML markup language makes it easy to build multilayered applications with reusable components. Pro XAML with C# shows you how to design and build an enterprise application with a single business layer, data access layer, and a shared XAML core, and how to access it from any of Microsoft’s XAML-based UIs, whether WPF, WinRT or Windows Phone, or any combination of the three.
  • Learn Unity Programming with C#

    Learn Unity Programming with C#

    Jonathan Weinberger

    Learn Unity Programming with C# is your step-by-step guide to learning to make your first Unity games using C#. You will learn how to move from the basics of C# in Unity, to building exciting games with sophisticated elements.
  • Beginning Blender

    Beginning Blender

    Lance Flavell

    Blender opens the door to the new world of 3D design and animation without the hefty price tag of other commercial tools. Beginning Blender, Second Edition starts out new designers on the path from basic modeling to games physics and covers all the latest new Blender features.

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