All iPhone & iPad Titles
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Learn Cocoa on the Mac 2nd Edition
Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, guides you through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today.
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Don't know anything about programming? No problem! Acclaimed author Dave Mark starts out with the basics and takes you through a complete course in programming C using Apple's free Xcode tools.
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Learn C on the Mac 2nd Edition
Don't know anything about programming? No problem! Acclaimed author Dave Mark starts out with the basics and takes you through a complete course in programming C using Apple's free Xcode tools for Mac and iPhone, using contemporary OS X and iOS, respectively.
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iPhone User Interface Design Projects
Joachim Bondo, David Barnard, Dan Burcaw, Tim Novikoff, Craig Kemper, Chris Parrish, Keith Peters, Jurgen Siebert, Eddie Wilson
With over 100,000 iPhone apps and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but an eye-catching and functional user-interface design is essential.
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PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasprzak, Richard Zito, Matthew Aitken, Olivier Hennessy
Find out how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. -
The iPhone is cool, and the iPhone is fun, but the iPhone also means serious business. For those of you who bought your iPhones to help get your lives organized and free yourselves from the ball and chain of desktop computing, iPhone at Work: Productivity for Professionals is the book to show you how.
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iPhone Design Award-Winning Projects
This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You'll learn all about what makes these apps truly standout.
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Wolfgang Ante, Gary Bennett, Benjamin Jackson, Neil Mix, Steven Peterson, Matthew Rosenfeld, Michael Ash
This book shows you how the most innovative and creative iPhone application developers have developed cool, best-selling applications.
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iPhone and iPad Apps for Absolute Beginners, iOS 5 Edition 2nd Edition
This update of an Apress bestseller walks you through creating your first iOS 5 app that runs on iPhone or iPad, using plain English and practical examples. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad apps development, and gives you simple, step-by-step instructions to get you started.
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iPhone and iPad Apps for Absolute Beginners
So how do you build an iPhone application? Don't you need to spend years learning complicated programming languages? The answer is NO! Anybody can start building simple applications for the iPhone, and this book will show you how.
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iPhone and iPad Apps for Absolute Beginners 3rd Edition
This book teaches you how to create your first iOS app to run on iPhone or iPad, using plain English and practical examples. It cuts through the jargon that surrounds iPhone and iPad app development with simple, step-by-step instructions to get you started.
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Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, David Mark
In iPhone Advanced Projects, the fourth book in the Apress iPhone Projects series, you'll take on the more advanced aspects of iPhone development. Now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.






