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  • Beginning 3D Game Development with Unity

    Beginning 3D Game Development with Unity Cover

    Sue Blackman

    Beginning 3D Game Development with Unity introduces key game production concepts in an artist-friendly manner, removes the hurdles to understanding scripting. It enables independent game artists to learn how to produce casual games for mobile, desktop, and console platforms.
  • AppleScript 2nd Edition

    AppleScript Cover

    Hanaan Rosenthal

    This book, the second edition of Hanaan Rosenthal's critically acclaimed AppleScript book, begins with the basics like handling variables, loops, and commands. It proceeds with more advanced concepts like debugging, AppleScripting with databases, manipulating PDFs with SMILE, and automating media workflow.

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Books 109-113 of 113

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  5. 10