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Our Mac OS X and iPhone titles

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Beginning iPhone Games Development

Beginning iPhone Games Development

This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.

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Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition

Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition

Completely updated for Mac OS X Snow Leopard, this book has it all, with an emphasis on practical information that will help you solve any automation problem—from the most mundane repetitive tasks to highly integrated workflows of complex systems.

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Full Mac OS X and iPhone Title List

ISBN-13 Title Lead Author Pub Date
978-1-4302-2437-2 Pro Objective-C for Mac and iPhone Ash, Michael Mar 2011
978-1-4302-3364-0 Pro iOS Application Architectures: for iPhone, iPad and iPod Touch Svehla, Ernie Feb 2011
978-1-4302-3348-0 Pro iOS Table Views: for iPhone, iPad, and iPod touch Kosmaczewski, Adrian Feb 2011
978-1-4302-3336-7 Mac Programming for Absolute Beginners Wang, Wallace Jan 2011
978-1-4302-3330-5 Pro iOS 4 Design Patterns in Objective-C: Best Practices for iPhone and iPad App Development Chung, Carlo Jan 2011
978-1-4302-3006-9 Beginning iPhone Web Apps: HTML5, CSS3, and JavaScript for WebKit Weyl, Estelle Jan 2011
978-1-4302-3165-3 Beginning Mac OS X Game Development with Cocoa: Gaming Tools and Techniques for Objective-C Programmers Hill, David Dec 2010
978-1-4302-3252-0 More iPhone and iPad Development: Further Explorations of the iPhone SDK Mark, David Dec 2010
978-1-4302-3342-8 iOS Forensic Analysis: for iPhone, iPad and iPod Touch Morrissey, Sean Dec 2010
978-1-4302-3009-0 Enterprise iPhone and iPad Administrator's Guide: Strategies for iPhone and iPad Deployment, Integration, & Control Edge, Charles Nov 2010
978-1-4302-3333-6 Beginning Office 2011 for Mac OS X Hart-Davis, Guy Nov 2010
978-1-4302-3024-3 Beginning iPhone and iPad Development with iOS4: Exploring the iPhone SDK Mark, David Nov 2010
978-1-4302-3258-2 Taking Your iPod touch to the Max Sadun, Erica Oct 2010
978-1-4302-3030-4 Mac OS X Snow Leopard for Power Users: Advanced Capabilities and Techniques Granneman, Scott Oct 2010
978-1-4302-3198-1 Multimobile Development: Building Applications for the iPhone and Android Platforms Baxter-Reynolds, Matthew Sep 2010
978-1-4302-3255-1 Taking Your iPhone 4 to the Max Sadun, Erica Sep 2010
978-1-4302-2832-5 Objective-C for Absolute Beginners: iPhone and Mac Programming Made Easy Bennett, Gary Aug 2010
978-1-4302-3021-2 Beginning iPad Development for iPhone Developers: Mastering the iPad SDK Nutting, Jack Aug 2010
978-1-4302-3108-0 Taking Your iPad to the Max Sadun, Erica Jul 2010
978-1-4302-2922-3 More iPhone Cool Projects Smith, Ben Jun 2010
978-1-4302-2931-5 Building iPhone OS Accessories: Use the iPhone Accessories API to Control and Monitor Devices Maskrey, Ken Jun 2010
978-1-4302-2700-7 iPhone and iPad Apps for Absolute Beginners Lewis, Rory Jun 2010
978-1-4302-2730-4 Enterprise Mac Security: Mac OS X Snow Leopard Barker, Ken Jun 2010
978-1-4302-3204-9 iPad Application Sketch Book Kaplan, Dean May 2010
978-1-4302-2599-7 Beginning iPhone Games Development Cabrera, PJ May 2010
978-1-4302-2361-0 Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Third Edition Rosenthal, Hanaan May 2010
978-1-4302-2772-4 Beginning Mac OS X Snow Leopard Server: From Solo Install to Enterprise Integration Edge, Charles May 2010
978-1-4302-2733-5 The Business of iPhone App Development: Making and Marketing Apps that Succeed Wooldridge, Dave Mar 2010
978-1-4302-1859-3 Learn Cocoa on the Mac Nutting, Jack Mar 2010
978-1-4302-2505-8 More iPhone 3 Development: Tackling iPhone SDK 3 LaMarche, Jeff Jan 2010
978-1-4302-7235-9 iPhone Design Award-Winning Projects Dannen, Chris Jan 2010
978-1-4302-7221-2 Learn Xcode Tools for Mac OS X and iPhone Development Piper, Ian Jan 2010
978-1-4302-2359-7 iPhone User Interface Design Projects Peters, Keith Dec 2009
978-1-4302-2403-7 iPhone Advanced Projects Smith, Ben Nov 2009
978-1-4302-2445-7 iPhone for Work: Increasing Productivity for Busy Professionals Faas, Ryan Oct 2009
978-1-4302-2443-3 Enterprise Mac Administrator's Guide Edge, Charles Oct 2009
978-1-4302-1946-0 Learn Mac OS X Snow Leopard Lee, Mike Sep 2009
978-1-4302-2357-3 iPhone Cool Projects Bennett, Gary Aug 2009
978-1-4302-2459-4 Beginning iPhone 3 Development: Exploring the iPhone SDK LaMarche, Jeff Jul 2009
978-1-4302-1968-2 iPhone Games Projects Lee, Mike Jun 2009
978-1-4302-1650-6 Mac for Linux Geeks Steidler-Dennison, Tony Jan 2009
978-1-4302-1815-9 Learn Objective–C on the Mac Dalrymple, Mark Jan 2009
978-1-4302-1809-8 Learn C on the Mac Mark, Dave Dec 2008
978-1-4302-1626-1 Beginning iPhone Development: Exploring the iPhone SDK Mark, Dave Nov 2008
978-1-4302-0967-6 Creating Mac Widgets with Dashcode Murray, William May 2008
978-1-59059-989-1 Foundations of Mac OS X Leopard Security Edge, Charles Apr 2008
978-1-59059-987-7 Taking Your iPod touch to the Max Sadun, Erica Mar 2008
978-1-59059-837-5 Mac OS X Leopard: Beyond the Manual Meyers, Scott Dec 2007
978-1-59059-926-6 Taking Your iPhone to the Max Sadun, Erica Dec 2007
978-1-59059-905-1 Podcast Solutions: The Complete Guide to Audio and Video Podcasting, Second Edition Geoghegan, Michael Nov 2007
978-1-59059-929-7 Getting StartED with Mac OS X Leopard Williams, Justin Nov 2007
978-1-59059-653-1 AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X, Second Edition Rosenthal, Hanaan Sep 2006
978-1-59059-673-9 The Definitive Guide to SQLite Owens, Mike May 2006
978-1-59059-296-0 Practical WebObjects Hill, Charles Aug 2004