Featured Game Programming Titles
All Game Programming Titles
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Zune Game Development using XNA 3.0
Discover the Zune mobile platform and use practical, step-by-step examples to build complete, working XNA 3.0 games to download and play. From the simple to the complex, you'll learn to develop content and design games for Zune, enrich them with music and sound, and use Zune's wireless system for multi-player games.
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XNA 3.0 Game Programming Recipes
Completely updated for XNA 3.0, expert Riemer Grootjans brings together a selection of the hottest recipes in XNA programming for the Xbox 360, PC, and Zune.
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XNA 2.0 Game Programming Recipes
XNA expert Reimer Grootjans brings together a selection of the hottest quick-start recipes in XNA games programming for the Xbox and Windows PC.
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Windows Phone 7 Game Development
Learn to develop fun and sophisticated games for the Windows Phone 7 platform using C# and Visual Studio 2010.
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Windows Mobile Game Development
This book will provide you with a comprehensive guide to developing games for both the Windows Mobile platform and the Windows Phone using the industry standard programming languages C# and VB .NET.
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The Game Maker's Companion is the long-awaited sequel to The Game Maker's Apprentice: the beginner's guide to game development that has become a staple of the bedrooms and classrooms of hobbyist game developers all around the world.
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The Game Maker's Apprentice shows you how to create nine exciting games using the wildly popular Game Maker game creation tool. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker software is also provided on the included DVD.
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The Essential Guide to Flash Games
The Essential Guide to Flash Games is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games, covering everything from old classics such as a Missile Command-style game, to hot new genres such as tower defense.
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The Business of Android Apps Development
The Business of Android Apps Development shows how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of succeeding in the the various Android app stores and markets.
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Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, youll learn how to get a computer to solve these puzzles for you. This is a fun, intriguing read, whether you're a novice or advanced programmer.
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OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator!
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James Weaver, Weiqi Gao, Stephen Chin, Dean Iverson, Johan Vos
In Pro JavaFX 2: A Definitive Guide to Rich Clients with Java Technology, Jim Weaver, Weiqi Gao, Stephen Chin, Dean Iverson, and Johan Vos show you how you can use the JavaFX platform to create rich-client applications.










