Beginning iOS Media App Development

By Ahmed Bakir

Beginning iOS Media App Development Cover Image

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples with complete code explanations.

Full Description

  • ISBN13: 978-1-4302-5083-8
  • 400 Pages
  • User Level: Intermediate
  • Publishing November 25, 2014, but available now as part of the Alpha Program
  • Available eBook Formats: EPUB, MOBI, PDF
  • Print Book Price: $49.99
  • eBook Price: $34.99

Related Titles

Full Description

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code in each example. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.

You'll learn about content creation, playback, and advanced topics. In addition to deep-diving into features, we will tie together each major section with a project that illustrates what we have learned and that pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features.

After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And, if you're a game developer, this book will provide you with tools to help make your game app look even better.

What you’ll learn

  • How to build rich, dynamic photo, audio, video, or multimedia apps using iOS SDK
  • Get your hands dirty right away with hands-on examples and detailed explanations that build on what you've already learned
  • How to develop and integrate photos on iOS
  • How to create, edit and build the audio experience into your apps that have sound and music
  • How to create, edit and build the video and animation experience into your apps
  • How to combine these experiences and much more

Who this book is for

This book is for iOS app developers with at least some experience with the iOS SDK, Objective-C, and Cocoa Touch.

Table of Contents

Table of Contents

Chapter 1: Welcome to iOS Media App Development

Part 1: Images

Chapter 2: Adding Images to Your App

Chapter 3: Doing Useful Things with your Images

Chapter 4: Advanced Photo Interfaces

Part 2: Audio

Chapter 5: Playing and Recording Audio Files

Chapter 6: Using External Audio Sources

Chapter 7: Advanced Audio Topics

Part 3: Video

Chapter 8: Playing and Recording Video

Chapter 9: Building a Custom Video Playback Interface

Chapter 10: Building a Custom Video Recording Interface

Part 4: iOS8

Chapter 11: User Interface Development with XCode 6

Chapter 12: Using the AVKit Framework for Media Playback

Chapter 13: Fitness Tracking with HealthKit and Core Motion

Chapter 14: The Swift Programming Language

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