All Mobile Titles
-
Learn cocos2d Game Development with iOS 5
Learn cocos2d Game Development with iOS 5 provides a rock-solidand expandedintroduction to the cocos2d iOS game apps creation engine and related tools, including the new Kobold2D project and more.
-
Learn Blackberry Games Development
Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.
-
PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasprzak, Richard Zito, Matthew Aitken, Olivier Hennessy
Find out how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. -
Wolfgang Ante, Gary Bennett, Benjamin Jackson, Neil Mix, Steven Peterson, Matthew Rosenfeld, Michael Ash
This book shows you how the most innovative and creative iPhone application developers have developed cool, best-selling applications.
-
Dylan Bruzenak, Joachim Bondo, Owen Goss, Peter Honeder, Ray Kiddy, Steve Finkelstein, Tom Harrington, Jonathan Saggau, Noel Llopis, Ben Smith, Joe Pezzillo, Florian Pflug, David Mark
In iPhone Advanced Projects, the fourth book in the Apress iPhone Projects series, you'll take on the more advanced aspects of iPhone development. Now it's time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated. -
iOS Wow Factor goes beyond the basics and onto the creation of non-standard controls and high-impact custom interactions (the "wow" factor!) to create compelling app designs. Learn how to design your app to get the attention it needs to succeed and make a profit in the Apple iTunes App Store.
-
Developing C# Apps for iPhone and iPad using MonoTouch
A guide for .NET developers to turn their C# apps into blockbusters for iOS using MonoTouch.
-
Beginning iPhone Games Development
PJ Cabrera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing, Scott Penberthy
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.
-
Beginning iOS Game Center and Game Kit
Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and VoIP.
-
Beginning iOS 5 Games Development
Beginning iOS 5 Games Development provides a clear path for you to create game apps using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create games, including graphics, and animations.
-
Beginning Android Web Apps Development
Beginning Android Web Application Development shows how to build applications using the key methods and techniques of Android development that you'll need to create your own dynamic, feature-rich Android mobile websites and applications.
-
Beginning Android Tablet Games Programming
Android has extended the Android OS to tablets, bringing mobile games developers new opportunities with increased screen size and multicore processing power. Jeremy Kerfs demonstrates how the games programming world has changed and how to program great new games on the Android tablets.




