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  1. Beginning iOS 5 Games Development
    • Publication Date: November 23, 2011
    • ISBN13: 978-1-4302-3710-5
  2. Beginning iOS 6 Games Development
    • Publication Date: December 17, 2012
    • ISBN13: 978-1-4302-4422-6
  3. Beginning iOS Game Center and Game Kit
    • Publication Date: November 23, 2011
    • ISBN13: 978-1-4302-3527-9
  4. Beginning iOS Social Games
    • Publication Date: August 28, 2013
    • ISBN13: 978-1-4302-4905-4
  5. Beginning iPhone Games Development
    • Publication Date: May 14, 2010
    • ISBN13: 978-1-4302-2599-7
  6. Beginning Java SE 6 Platform
    • Publication Date: October 29, 2007
    • ISBN13: 978-1-59059-830-6
  7. Beginning JavaFX
    • Publication Date: October 25, 2010
    • ISBN13: 978-1-4302-7199-4
  8. Beginning Kinect Programming with the Microsoft Kinect SDK
    • Publication Date: March 7, 2012
    • ISBN13: 978-1-4302-4104-1
  9. Beginning Lua with World of Warcraft Add-ons
    • Publication Date: July 29, 2009
    • ISBN13: 978-1-4302-2371-9
  10. Beginning Objective-C
    • Publication Date: November 28, 2012
    • ISBN13: 978-1-4302-4368-7
  11. Beginning OS X Lion Apps Development
    • Publication Date: November 16, 2011
    • ISBN13: 978-1-4302-3720-4
  12. Beginning XNA 2.0 Game Programming
    • Publication Date: April 29, 2008
    • ISBN13: 978-1-59059-924-2
  13. Beginning XNA 3.0 Game Programming
    • Publication Date: April 27, 2009
    • ISBN13: 978-1-4302-1817-3
  14. Building XNA 2.0 Games
    • Publication Date: September 24, 2008
    • ISBN13: 978-1-4302-0979-9
  15. Creating Mobile Games
    • Publication Date: August 16, 2007
    • ISBN13: 978-1-59059-880-1
  16. Developing C# Apps for iPhone and iPad using MonoTouch
    • Publication Date: June 9, 2011
    • ISBN13: 978-1-4302-3174-5
  17. Flash MX 2004 Games Most Wanted
    • Publication Date: December 4, 2003
    • ISBN13: 978-1-59059-236-6
  18. Foundation Game Design with ActionScript 3.0 2nd Edition
    • Publication Date: January 30, 2012
    • ISBN13: 978-1-4302-3993-2
  19. Foundation Game Design with Flash
    • Publication Date: May 25, 2009
    • ISBN13: 978-1-4302-1821-0
  20. Gamers at Work
    • Publication Date: February 8, 2012
    • ISBN13: 978-1-4302-3351-0

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Books 21-40 of 86

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  5. 5