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New Game Programming Titles

  • Android TV Apps Development

    $17.99

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  • MMOs from the Outside In

    $20.99

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  • MMOs from the Inside Out

    $27.99

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  • Program Arcade Games, Fourth Edition

    $31.99

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  • Beginning Java Game Development with LibGDX

    $27.99

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  • Make a 2D RPG in a Weekend

    $24.99

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  • Make a 2D Arcade Game in a Weekend

    $24.99

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  • Android Studio Game Development

    $17.99

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  • Build your own 2D Game Engine and Create Great Web Games

    $27.99

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  • Learn Pixi.js

    $24.99

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  • Swift Game Programming for Absolute Beginners

    $31.99

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  • Beginning Python Games Development, Second Edition

    $27.99

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All eBooks in Game Programming

On this page you will find our Apress Books in the area of Game Programming.

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  1. Beginning RPG Maker VX Ace
    • Publication Date: December 17, 2014
    • ISBN13: 978-1-484207-85-7
  2. Beginning Swift Games Development for iOS
    • Publication Date: March 28, 2015
    • ISBN13: 978-1-484204-01-6
  3. Beginning Xcode
    • Publication Date: March 11, 2014
    • ISBN13: 978-1-4302-5743-1
  4. Beginning XNA 2.0 Game Programming
    • Publication Date: April 28, 2008
    • ISBN13: 978-1-59059-924-2
  5. Beginning XNA 3.0 Game Programming
    • Publication Date: April 26, 2009
    • ISBN13: 978-1-4302-1817-3
  6. Build your own 2D Game Engine and Create Great Web Games
    • Publication Date: October 7, 2015
    • ISBN13: 978-1-484209-53-0
  7. Building JavaScript Games
    • Publication Date: September 29, 2014
    • ISBN13: 978-1-4302-6538-2
  8. Building XNA 2.0 Games
    • Publication Date: September 23, 2008
    • ISBN13: 978-1-4302-0979-9
  9. C++ Game Development Primer
    • Publication Date: November 6, 2014
    • ISBN13: 978-1-484208-15-1
  10. Creating Mobile Games
    • Publication Date: August 15, 2007
    • ISBN13: 978-1-59059-880-1
  11. Developing C# Apps for iPhone and iPad using MonoTouch
    • Publication Date: June 8, 2011
    • ISBN13: 978-1-4302-3174-5
  12. Flash MX 2004 Games Most Wanted
    • Publication Date: December 3, 2003
    • ISBN13: 978-1-59059-236-6
  13. Foundation ActionScript 3 2nd Edition
    • Publication Date: December 3, 2014
    • ISBN13: 978-1-484205-85-3
  14. Foundation Game Design with ActionScript 3.0 2nd Edition
    • Publication Date: January 29, 2012
    • ISBN13: 978-1-4302-3993-2
  15. Foundation Game Design with Flash
    • Publication Date: May 23, 2009
    • ISBN13: 978-1-4302-1821-0
  16. Game Development Tool Essentials
    • Publication Date: June 3, 2014
    • ISBN13: 978-1-4302-6700-3
  17. Gamers at Work
    • Publication Date: February 7, 2012
    • ISBN13: 978-1-4302-3351-0
  18. Introduction to 3D Game Engine Design Using DirectX 9 and C#
    • Publication Date: August 21, 2003
    • ISBN13: 978-1-59059-081-2
  19. iOS Wow Factor
    • Publication Date: November 22, 2011
    • ISBN13: 978-1-4302-3879-9
  20. iPhone Advanced Projects
    • Publication Date: November 2, 2009
    • ISBN13: 978-1-4302-2403-7

Grid or a List

Set Descending Direction

Books 41-60 of 125

per page
Page:
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5