Featured Game Programming Titles

All Game Programming Titles

Grid or a List

Set Descending Direction

Books 85-96 of 109

per page
Page:
  1. 6
  2. 7
  3. 8
  4. 9
  5. 10
  • Pro Android Flash

    Pro Android Flash Cover

    Stephen Chin, Dean Iverson, Oswald Campesato, Paul Trani

    Pro Android Flash is your definitive guide to building rich, immersive user experiences on Android. Learn how to program Android smartphones and tablets with the most popular rich Internet application (RIA) frameworks for Android developers—Flash and Flex!
  • Pro Android Games 2nd Edition

    Pro Android Games Cover

    Vladimir Silva

    Combining actionable, real-world source code with graphics, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android Jelly Beans NDK to bring countless legendary, action-packed PC games to the Android Platform.
  • Pro Android Games

    Pro Android Games Cover

    Vladimir Silva

    Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android.
  • Pro Android Graphics

    Pro Android Graphics Cover

    Wallace Jackson

    Pro Android Graphics is a comprehensive goldmine of knowledge and techniques that will help you design, create, and optimize 2D graphics for use in your Android Jelly Bean applications. Learn to leverage Android's powerful graphics APIs in conjunction with professional open source graphics design tools such as GIMP 2.8.6 and more.

  • Pro Android UI

    Pro Android UI Cover

    Wallace Jackson

    Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners.

  • Pro Android Web Game Apps

    Pro Android Web Game Apps Cover

    Juriy Bura, Paul Coates

    Pro Android Web Game Apps is a hands-on guide to building web games, focused on Android devices. You'll start with a blank HTML page, and by the end of the book, have the skills needed to create a multiplayer online game with rich graphics, sound, animation, and more.

  • Pro iOS 5 Augmented Reality

    Pro iOS 5 Augmented Reality Cover

    Kyle Roche

    Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality app. You'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera, with integrated facial recognition and social media functionality. This book complements Apress's other iOS development books.

  • Pro Java 6 3D Game Development

    Pro Java 6 3D Game Development Cover

    Andrew Davison

    Learn to develop and program 3D games in Java technology on a PC, using the Java 3D API and Java for OpenGL, taught by recognized Java gaming guru Andrew Davison. First book to examine the Java (SE) 6 platform and its features with gaming.
  • Pro OpenGL ES for Android

    Pro OpenGL ES for Android Cover

    Mike Smithwick, Mayank Verma

    OpenGL has set the standard for 3D computer graphics, and is an essential aspect of Android development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator!
  • Programming Sudoku

    Programming Sudoku Cover

    Wei-Meng Lee

    Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, youll learn how to get a computer to solve these puzzles for you. This is a fun, intriguing read, whether you're a novice or advanced programmer.

Grid or a List

Set Descending Direction

Books 85-96 of 109

per page
Page:
  1. 6
  2. 7
  3. 8
  4. 9
  5. 10