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  1. J2ME Games with MIDP2
    • Publication Date: June 4, 2004
    • ISBN13: 978-1-59059-382-0
  2. iPhone Games Projects
    • Publication Date: June 29, 2009
    • ISBN13: 978-1-4302-1968-2
  3. iPhone Cool Projects
    • Publication Date: August 13, 2009
    • ISBN13: 978-1-4302-2357-3
  4. iPhone Advanced Projects
    • Publication Date: November 4, 2009
    • ISBN13: 978-1-4302-2403-7
  5. iOS Wow Factor
    • Publication Date: November 23, 2011
    • ISBN13: 978-1-4302-3879-9
  6. Introduction to 3D Game Engine Design Using DirectX 9 and C#
    • Publication Date: August 22, 2003
    • ISBN13: 978-1-59059-081-2
  7. Gamers at Work
    • Publication Date: February 8, 2012
    • ISBN13: 978-1-4302-3351-0
  8. Foundation Game Design with Flash
    • Publication Date: May 25, 2009
    • ISBN13: 978-1-4302-1821-0
  9. Foundation Game Design with ActionScript 3.0 2nd Edition
    • Publication Date: January 30, 2012
    • ISBN13: 978-1-4302-3993-2
  10. Flash MX 2004 Games Most Wanted
    • Publication Date: December 4, 2003
    • ISBN13: 978-1-59059-236-6
  11. Developing C# Apps for iPhone and iPad using MonoTouch
    • Publication Date: June 9, 2011
    • ISBN13: 978-1-4302-3174-5
  12. Creating Mobile Games
    • Publication Date: August 16, 2007
    • ISBN13: 978-1-59059-880-1
  13. Building XNA 2.0 Games
    • Publication Date: September 24, 2008
    • ISBN13: 978-1-4302-0979-9
  14. Beginning XNA 3.0 Game Programming
    • Publication Date: April 27, 2009
    • ISBN13: 978-1-4302-1817-3
  15. Beginning XNA 2.0 Game Programming
    • Publication Date: April 29, 2008
    • ISBN13: 978-1-59059-924-2
  16. Beginning OS X Lion Apps Development
    • Publication Date: November 16, 2011
    • ISBN13: 978-1-4302-3720-4
  17. Beginning Objective-C
    • Publication Date: November 28, 2012
    • ISBN13: 978-1-4302-4368-7
  18. Beginning Lua with World of Warcraft Add-ons
    • Publication Date: July 29, 2009
    • ISBN13: 978-1-4302-2371-9
  19. Beginning Kinect Programming with the Microsoft Kinect SDK
    • Publication Date: March 7, 2012
    • ISBN13: 978-1-4302-4104-1
  20. Beginning JavaFX
    • Publication Date: October 25, 2010
    • ISBN13: 978-1-4302-7199-4

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