Featured Game Programming Titles
All Game Programming Titles
-
J2ME Games with MIDP2
- Publication Date: June 4, 2004
- ISBN13: 978-1-59059-382-0
-
iPhone Games Projects
- Publication Date: June 29, 2009
- ISBN13: 978-1-4302-1968-2
-
iPhone Cool Projects
- Publication Date: August 13, 2009
- ISBN13: 978-1-4302-2357-3
-
iPhone Advanced Projects
- Publication Date: November 4, 2009
- ISBN13: 978-1-4302-2403-7
-
iOS Wow Factor
- Publication Date: November 23, 2011
- ISBN13: 978-1-4302-3879-9
-
Introduction to 3D Game Engine Design Using DirectX 9 and C#
- Publication Date: August 22, 2003
- ISBN13: 978-1-59059-081-2
-
Gamers at Work
- Publication Date: February 8, 2012
- ISBN13: 978-1-4302-3351-0
-
Foundation Game Design with Flash
- Publication Date: May 25, 2009
- ISBN13: 978-1-4302-1821-0
-
Foundation Game Design with ActionScript 3.0
2nd Edition
- Publication Date: January 30, 2012
- ISBN13: 978-1-4302-3993-2
-
Flash MX 2004 Games Most Wanted
- Publication Date: December 4, 2003
- ISBN13: 978-1-59059-236-6
-
Developing C# Apps for iPhone and iPad using MonoTouch
- Publication Date: June 9, 2011
- ISBN13: 978-1-4302-3174-5
-
Creating Mobile Games
- Publication Date: August 16, 2007
- ISBN13: 978-1-59059-880-1
-
Building XNA 2.0 Games
- Publication Date: September 24, 2008
- ISBN13: 978-1-4302-0979-9
-
Beginning XNA 3.0 Game Programming
- Publication Date: April 27, 2009
- ISBN13: 978-1-4302-1817-3
-
Beginning XNA 2.0 Game Programming
- Publication Date: April 29, 2008
- ISBN13: 978-1-59059-924-2
-
Beginning OS X Lion Apps Development
- Publication Date: November 16, 2011
- ISBN13: 978-1-4302-3720-4
-
Beginning Objective-C
- Publication Date: November 28, 2012
- ISBN13: 978-1-4302-4368-7
-
Beginning Lua with World of Warcraft Add-ons
- Publication Date: July 29, 2009
- ISBN13: 978-1-4302-2371-9
-
Beginning Kinect Programming with the Microsoft Kinect SDK
- Publication Date: March 7, 2012
- ISBN13: 978-1-4302-4104-1
-
Beginning JavaFX
- Publication Date: October 25, 2010
- ISBN13: 978-1-4302-7199-4











