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All Titles in Game Programming

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  1. Gamers at Work
    • Publication Date: February 7, 2012
    • ISBN13: 978-1-4302-3351-0
  2. Game Development Tool Essentials
    • Publication Date: June 3, 2014
    • ISBN13: 978-1-4302-6700-3
  3. Foundation Game Design with Flash
    • Publication Date: May 23, 2009
    • ISBN13: 978-1-4302-1821-0
  4. Foundation Game Design with ActionScript 3.0
    • Publication Date: January 28, 2012
    • ISBN13: 978-1-4302-3993-2
  5. Foundation ActionScript 3 2nd Edition
    • Publication Date: December 3, 2014
    • ISBN13: 978-1-484205-85-3
  6. Flash MX 2004 Games Most Wanted
    • Publication Date: December 3, 2003
    • ISBN13: 978-1-59059-236-6
  7. Developing C# Apps for iPhone and iPad using MonoTouch
    • Publication Date: June 8, 2011
    • ISBN13: 978-1-4302-3174-5
  8. Creating Mobile Games
    • Publication Date: August 15, 2007
    • ISBN13: 978-1-59059-880-1
  9. C++ Game Development Primer
    • Publication Date: November 6, 2014
    • ISBN13: 978-1-484208-15-1
  10. Building XNA 2.0 Games
    • Publication Date: September 23, 2008
    • ISBN13: 978-1-4302-0979-9
  11. Building JavaScript Games
    • Publication Date: September 29, 2014
    • ISBN13: 978-1-4302-6538-2
  12. Beginning XNA 3.0 Game Programming
    • Publication Date: April 26, 2009
    • ISBN13: 978-1-4302-1817-3
  13. Beginning XNA 2.0 Game Programming
    • Publication Date: April 28, 2008
    • ISBN13: 978-1-59059-924-2
  14. Beginning Xcode
    • Publication Date: March 10, 2014
    • ISBN13: 978-1-4302-5743-1
  15. Beginning Swift Games Development for iOS
    • Publication Date: March 28, 2015
    • ISBN13: 978-1-484204-01-6
  16. Beginning RPG Maker VX Ace
    • Publication Date: December 17, 2014
    • ISBN13: 978-1-484207-85-7
  17. Beginning Python Games Development, Second Edition 2nd Edition
    • Publication Date: June 24, 2015
    • ISBN13: 978-1-484209-71-4
  18. Beginning OS X Lion Apps Development
    • Publication Date: November 14, 2011
    • ISBN13: 978-1-4302-3720-4
  19. Beginning Objective-C
    • Publication Date: November 27, 2012
    • ISBN13: 978-1-4302-4368-7
  20. Beginning Lua with World of Warcraft Add-ons
    • Publication Date: July 27, 2009
    • ISBN13: 978-1-4302-2371-9

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