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All Titles in Game Programming

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  1. Beginning Objective C
    • Publication Date: November 27, 2012
    • ISBN13: 978-1-4302-4368-7
  2. Beginning Lua with World of Warcraft Add-ons
    • Publication Date: July 27, 2009
    • ISBN13: 978-1-4302-2371-9
  3. Beginning Kinect Programming with the Microsoft Kinect SDK
    • Publication Date: March 6, 2012
    • ISBN13: 978-1-4302-4104-1
  4. Beginning JavaFX
    • Publication Date: October 24, 2010
    • ISBN13: 978-1-4302-7199-4
  5. Beginning Java 8 Games Development
    • Publication Date: December 3, 2014
    • ISBN13: 978-1-484204-16-0
  6. Beginning Java SE 6 Platform
    • Publication Date: October 28, 2007
    • ISBN13: 978-1-59059-830-6
  7. Beginning iPhone Games Development
    • Publication Date: May 13, 2010
    • ISBN13: 978-1-4302-2599-7
  8. Beginning iOS Media App Development
    • Publication Date: November 28, 2014
    • ISBN13: 978-1-4302-5083-8
  9. Beginning iOS Game Center and Game Kit
    • Publication Date: November 22, 2011
    • ISBN13: 978-1-4302-3527-9
  10. Beginning iOS 6 Games Development
    • Publication Date: December 15, 2012
    • ISBN13: 978-1-4302-4422-6
  11. Beginning iOS 5 Games Development
    • Publication Date: November 22, 2011
    • ISBN13: 978-1-4302-3710-5
  12. Beginning iOS 3D Unreal Games Development
    • Publication Date: April 10, 2012
    • ISBN13: 978-1-4302-4035-8
  13. Beginning Game Development with Python and Pygame
    • Publication Date: October 18, 2007
    • ISBN13: 978-1-59059-872-6
  14. Beginning BlackBerry 7 Development
    • Publication Date: November 8, 2011
    • ISBN13: 978-1-4302-3015-1
  15. Beginning Android Web Apps Development
    • Publication Date: May 15, 2012
    • ISBN13: 978-1-4302-3957-4
  16. Beginning Android Tablet Games Programming
    • Publication Date: November 29, 2011
    • ISBN13: 978-1-4302-3852-2
  17. Beginning Android Games
    • Publication Date: April 20, 2011
    • ISBN13: 978-1-4302-3042-7
  18. Beginning Android Games 2nd Edition
    • Publication Date: November 12, 2012
    • ISBN13: 978-1-4302-4677-0
  19. Beginning Android C++ Game Development
    • Publication Date: August 27, 2013
    • ISBN13: 978-1-4302-5830-8
  20. Beginning Android 4 Games Development
    • Publication Date: December 13, 2011
    • ISBN13: 978-1-4302-3987-1

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