In this book, you'll learn all about the Palm Pre and webOS, their capabilities, and how to develop for them. You'll learn to write applications that function entirely on the Pre itself, and You'll also learn to write applications that "live in the cloud" (i.e., keep you connected to the digital world around you).
Practical Android 4 Games Development continues your journeyto becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing games that work on both smartphones and tablets.
Physics for Game Programmers shows you how to infuse compelling and realistic action into game programmingeven if you don't have a college-level physics background! All chapters include unique, challenging exercises, and the book also includes historical footnotes and interesting trivia.
The Objective-C Quick Syntax Reference is a condensed code and syntax reference to the popular Objective-C programming language, which is the core language behind the APIs found in the Apple iOS and Mac OS SDKs. It presents the essential Objective-C syntax in a well-organized format that can be used as a handy reference.
Interested in iPhone development? Want to learn more? Whether you're a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you.
This unique tutorial teaches the fundamental concepts of object-oriented programming (OOP) while illustrating concepts with definitive and intuitive game programming examples. Written in a peer-to-peer language, this book is easily accessible to young coders.
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.