Featured Game Programming Titles
All Game Programming Titles
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Foundation Game Design with ActionScript 3.0 2nd Edition
After the successful first edition of Foundation Game Design with Flash comes a modernized update of all the code to meet current programming best practices and an ActionScript 3.0 focusregardless of the IDE that you use.
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Flash MX 2004 Games Most Wanted
Sham Bhangal, Glen Rhodes, Keith Peters, Steve Young, Brian Monnone, Brad Ferguson, Kristian Besley, Anthony Eden
Flash MX 2004 Games Most Wanted presents a definitive selection of game design techniques using this version of Macromedia Flash.
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Developing C# Apps for iPhone and iPad using MonoTouch
A guide for .NET developers to turn their C# apps into blockbusters for iOS using MonoTouch.
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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice.
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Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece.
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Beginning XNA 3.0 Game Programming
Bruno Pereira Evangelista, Alexandre Santos Lobao, Riemer Grootjans, Antonio Leal de Farias
Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional, Second Edition will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to knowjust learn what you need to start creating your own games right now!
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Beginning XNA 2.0 Game Programming
Alexandre Santos Lobao, Bruno Pereira Evangelista, Antonio Leal de Farias
Create your own games for the Xbox 360 and Windows PC! Learn the basics of C# 2005 programming from game development experts and start coding your own homebrewed games using XNA. -
Beginning OS X Lion Apps Development
Beginning OS X Lion Apps Development begins with the basics of Objective-C and Cocoa, and then moves through all the topics necessary to build and publish your first successful Mac apps!
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Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have some programming experience but you're new to the Objective-C programming language.
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Beginning Lua with World of Warcraft Add-ons
Deadly Boss Mods author Paul Emmerich will take you from novice to elite with his approachable, up-to-date guide to building add-ons for World of Warcraft.
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Beginning Kinect Programming with the Microsoft Kinect SDK
Beginning Kinect Programming with the Microsoft Kinect SDK gets you started in developing Kinect applications for your PC using Microsoft's official SDK and related tools and technologies.
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This book is for Flash, Silverlight, and other rich Internet application developers looking to use and integrate JavaFX in their Java RIAs, whether it's for the desktop or mobile environments. This book is also for those new to RIA development.










