After the successful first edition of Foundation Game Design with Flash comes a modernized update of all the code to meet current programming best practices and an ActionScript 3.0 focusregardless of the IDE that you use.
Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice.
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece.
Even if you don't know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional, Second Edition will teach you the basics of C# 2008 programming along the way. Don't get overwhelmed with details you don't need to knowjust learn what you need to start creating your own games right now!
Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have some programming experience but you're new to the Objective-C programming language.
This book is for Flash, Silverlight, and other rich Internet application developers looking to use and integrate JavaFX in their Java RIAs, whether it's for the desktop or mobile environments. This book is also for those new to RIA development.