Featured Game Programming Titles
All Game Programming Titles
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Beginning Java SE 6 Platform: From Novice to Professional steers you through the maze of Java Standard Edition (SE) 6 features.
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Beginning iPhone Games Development
PJ Cabrera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing, Scott Penberthy
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.
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Beginning iOS Social Gaming is your brief, concise introduction to iOS social and other networked gaming app development using iOS Game Center, Game Kit, Store Kit, AirPlay, iTunes App Store and integrating with social networks/media like Facebook and even Twitter.
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Beginning iOS Game Center and Game Kit
Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and VoIP.
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Beginning iOS 6 Games Development
Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound.
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Beginning iOS 5 Games Development
Beginning iOS 5 Games Development provides a clear path for you to create game apps using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create games, including graphics, and animations.
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Beginning iOS 3D Unreal Games Development
Beginning iOS 3D Unreal Games Development is a one-of-a-kind book using the Unreal UDK game creation system to create 3D games like Infinity Blade for the iOS platform, which includes the iPhone, iPod touch and iPad.
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Beginning Game Development with Python and Pygame
Having most recently worked on the MotorStorm game for PlayStation 3, Will McGugan shares valuable insights that not only will help you exploit Pygame to its maximum potential, but are sure to make you a more creative and knowledgeable games developer all round.
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Beginning BlackBerry 7 Development
A hands-on approach to learning how to build BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse.
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Beginning Android Web Apps Development
Beginning Android Web Application Development shows how to build applications using the key methods and techniques of Android development that you'll need to create your own dynamic, feature-rich Android mobile websites and applications.
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Beginning Android Tablet Games Programming
Android has extended the Android OS to tablets, bringing mobile games developers new opportunities with increased screen size and multicore processing power. Jeremy Kerfs demonstrates how the games programming world has changed and how to program great new games on the Android tablets.
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Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.











