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All Titles in Game Programming

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  1. AdvancED Game Design with Flash
    • Publication Date: August 31, 2010
    • ISBN13: 978-1-4302-2739-7
  2. Beginning iPhone Games Development
    • Publication Date: May 13, 2010
    • ISBN13: 978-1-4302-2599-7
  3. Windows Mobile Game Development
    • Publication Date: April 8, 2010
    • ISBN13: 978-1-4302-2928-5
  4. Learn Blackberry Games Development
    • Publication Date: March 30, 2010
    • ISBN13: 978-1-4302-2718-2
  5. The Essential Guide to Flash Games
    • Publication Date: March 28, 2010
    • ISBN13: 978-1-4302-2614-7
  6. Pro Android Games
    • Publication Date: December 27, 2009
    • ISBN13: 978-1-4302-2647-5
  7. Practical Palm Pre webOS Projects
    • Publication Date: December 16, 2009
    • ISBN13: 978-1-4302-2674-1
  8. iPhone Advanced Projects
    • Publication Date: November 2, 2009
    • ISBN13: 978-1-4302-2403-7
  9. iPhone Cool Projects
    • Publication Date: August 12, 2009
    • ISBN13: 978-1-4302-2357-3
  10. AdvancED Flash on Devices
    • Publication Date: August 9, 2009
    • ISBN13: 978-1-4302-1904-0
  11. Beginning Lua with World of Warcraft Add-ons
    • Publication Date: July 27, 2009
    • ISBN13: 978-1-4302-2371-9
  12. iPhone Games Projects
    • Publication Date: June 27, 2009
    • ISBN13: 978-1-4302-1968-2
  13. Pro Android
    • Publication Date: June 23, 2009
    • ISBN13: 978-1-4302-1596-7
  14. Foundation Game Design with Flash
    • Publication Date: May 23, 2009
    • ISBN13: 978-1-4302-1821-0
  15. Beginning XNA 3.0 Game Programming
    • Publication Date: April 26, 2009
    • ISBN13: 978-1-4302-1817-3
  16. Zune Game Development using XNA 3.0
    • Publication Date: March 15, 2009
    • ISBN13: 978-1-4302-1861-6
  17. XNA 3.0 Game Programming Recipes
    • Publication Date: March 10, 2009
    • ISBN13: 978-1-4302-1855-5
  18. Building XNA 2.0 Games
    • Publication Date: September 23, 2008
    • ISBN13: 978-1-4302-0979-9
  19. XNA 2.0 Game Programming Recipes
    • Publication Date: July 1, 2008
    • ISBN13: 978-1-59059-925-9
  20. Beginning XNA 2.0 Game Programming
    • Publication Date: April 28, 2008
    • ISBN13: 978-1-59059-924-2

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