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All Titles in Game Programming

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  1. Beginning Java SE 6 Platform
    • Publication Date: October 28, 2007
    • ISBN13: 978-1-59059-830-6
  2. Beginning Game Development with Python and Pygame
    • Publication Date: October 18, 2007
    • ISBN13: 978-1-59059-872-6
  3. Creating Mobile Games
    • Publication Date: August 15, 2007
    • ISBN13: 978-1-59059-880-1
  4. Pro Java 6 3D Game Development
    • Publication Date: April 24, 2007
    • ISBN13: 978-1-59059-817-7
  5. The Game Maker's Apprentice
    • Publication Date: July 9, 2006
    • ISBN13: 978-1-59059-615-9
  6. Programming Sudoku
    • Publication Date: March 16, 2006
    • ISBN13: 978-1-59059-662-3
  7. Physics for Game Programmers
    • Publication Date: April 19, 2005
    • ISBN13: 978-1-59059-472-8
  8. Beginning .NET Game Programming in VB .NET
    • Publication Date: September 20, 2004
    • ISBN13: 978-1-59059-401-8
  9. J2ME Games with MIDP2
    • Publication Date: June 3, 2004
    • ISBN13: 978-1-59059-382-0
  10. Advanced Java Game Programming
    • Publication Date: March 29, 2004
    • ISBN13: 978-1-59059-123-9
  11. Beginning .NET Game Programming in C#
    • Publication Date: March 21, 2004
    • ISBN13: 978-1-59059-319-6
  12. Flash MX 2004 Games Most Wanted
    • Publication Date: December 3, 2003
    • ISBN13: 978-1-59059-236-6
  13. Introduction to 3D Game Engine Design Using DirectX 9 and C#
    • Publication Date: August 21, 2003
    • ISBN13: 978-1-59059-081-2
  14. Learn VB .NET Through Game Programming
    • Publication Date: August 13, 2003
    • ISBN13: 978-1-59059-114-7
  15. .NET Game Programming with DirectX 9.0
    • Publication Date: April 7, 2003
    • ISBN13: 978-1-59059-051-5

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