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  • C++ Game Development Primer

    C++ Game Development Primer Cover

    Bruce Sutherland

    This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace.
  • Building XNA 2.0 Games

    Building XNA 2.0 Games Cover

    John Sedlak, James Silva

    Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in-depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece.

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