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  • Pro OpenGL ES for iOS

    Pro OpenGL ES for iOS Cover

    Mike Smithwick

    OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator!

  • Pro iOS Geo

    Pro iOS Geo Cover

    Giacomo Andreucci

    Pro iOS Geo: Developing Apps with Location Based Services is a one of kind book for experienced iOS app developers looking to learn, use and integrate various geo-location based tools and APIs.
  • Pro iOS 5 Augmented Reality

    Pro iOS 5 Augmented Reality Cover

    Kyle Roche

    Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality app. You'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera, with integrated facial recognition and social media functionality. This book complements Apress's other iOS development books.

  • Learn OpenGL ES

    Learn OpenGL ES Cover

    Prateek Mehta

    Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
  • iPad Application Sketch Book

    iPad Application Sketch Book Cover

    Dean Kaplan

    This sketch book makes it easy to centralize and organize your iPad app ideas, featuring full-sized iPad templates that include common elements such as the status bar, signal strength, and battery icons.
  • iOS Wow Factor

    iOS Wow Factor Cover

    Timothy Wood

    iOS Wow Factor goes beyond the basics and onto the creation of non-standard controls and high-impact custom interactions (the "wow" factor!) to create compelling app designs. Learn how to design your app to get the attention it needs to succeed and make a profit in the Apple iTunes App Store.

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