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  • Beginning iOS 3D Unreal Games Development

    Beginning iOS 3D Unreal Games Development Cover

    Robert Chin

    Beginning iOS 3D Unreal Games Development is a one-of-a-kind book using the Unreal UDK game creation system to create 3D games like Infinity Blade for the iOS platform, which includes the iPhone, iPod touch and iPad.
  • Beginning iOS Games Development 3rd Edition

    Beginning iOS Games Development Cover

    Lucas Jordan

    Beginning iOS Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 8 SDK platform. You'll learn how to use the core classes and Sprite Kit to create dynamic game apps, with rich graphics, animations, and sound. You'll see how to use the latest version of Xcode to build your iPhone or iPad game apps.
  • Computer Vision Metrics

    Computer Vision Metrics Cover

    Scott Krig

    Computer Vision Metrics provides an extensive survey and analysis of current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more.

  • Crafting Digital Media

    Crafting Digital Media Cover

    Daniel James

    Open source software, also known as free software, now offers a creative platform with world-class programs. Crafting Digital Media is your foundation course in photographic manipulation, illustration, animation, making music, video editing, and more using open source software.

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Books 13-24 of 90

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Page:
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  5. 5