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  • Beginning GIMP 2nd Edition

    Beginning GIMP Cover

    Akkana Peck

    In this fully-updated second edition, author and long-time member of the GIMP community Akkana Peck introduces the GIMP and shows you everything about it that you'll want to know—including how to prepare images for display on web pages, touch up digital photos, tap into powerful filters, effects, and plug-ins, and automate tasks using scripts.
  • Beginning Google Sketchup for 3D Printing

    Beginning Google Sketchup for 3D Printing Cover

    Sandeep Singh

    Beginning Google SketchUp for 3D Printing is an easy-to-use guide to the generation of Google Sketchup designs for the 3D printing process. This book helps the reader navigate the maze of the 3D design and 3D printing process from start to finish.
  • Beginning WebGL for HTML5

    Beginning WebGL for HTML5 Cover

    Brian Danchilla

    Beginning WebGL for HTML5 quickly gets you up to speed with WebGL and shaders within the browser. You'll learn techniques, frameworks, and tools that will enable increased productivity, better rendering performance, and enhanced realism.
  • Computer Vision Metrics

    Computer Vision Metrics Cover

    Scott Krig

    Computer Vision Metrics provides an extensive survey and analysis of current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, and observations about tuning the methods for achieving robustness and invariance targets for specific applications. This is not another ‘how-to’ book with source code examples and shortcuts, but rather provides a counterpoint to the many fine opencv community source code resources currently available for hands-on practitioners.


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Books 13-24 of 91

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