Beginning Google SketchUp for 3D Printing is an easy-to-use guide to the generation of Google Sketchup designs for the 3D printing process. This book helps the reader navigate the maze of the 3D design and 3D printing process from start to finish.
Beginning iOS 3D Unreal Games Development is a one-of-a-kind book using the Unreal UDK game creation system to create 3D games like Infinity Blade for the iOS platform, which includes the iPhone, iPod touch and iPad.
Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples with complete code explanations.
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.
Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise rich Internet applications (RIAs) by integrating the Adobe Flex framework with Java technologies like Spring, Hibernate, and more.
Beginning WebGL for HTML5 quickly gets you up to speed with WebGL and shaders within the browser. You'll learn techniques, frameworks, and tools that will enable increased productivity, better rendering performance, and enhanced realism.
Computer Vision Metrics: Survey, Taxonomy And Analysis provides a technical tour through computer vision, including history blended with state-of-the-art analysis of contemporary methods, rather than just another ‘how-to’ book with lots of source code. Observations are provided to develop intuition behind the methods and mathematics, interesting questions are raised for future research rather than providing all the answers, and a Vision Taxonomy is suggested to draw a conceptual map of the field. Over 540 references are provided in the comprehensive bibliography.
Open source software, also known as free software, now offers a creative platform with world-class programs. Crafting Digital Media is your foundation course in photographic manipulation, illustration, animation, making music, video editing, and more using open source software.