In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform game in Unity.
Pro Silverlight for the Enterprise addresses the question of how you can bring Silverlight 2 and beyond to your company to provide rich Internet experiences that will interface cleanly with your existing application architecture.
OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building a fascinating 3D solar system simulator!
Learn from best-selling JavaFX author Jim Weaver and expert JavaFX developers Weiqi Gao, Stephen Chin, and Dean Iverson to discover the JavaFX technology and platform that enables developers and designers to create rich Internet applications (RIAs) that can run across diverse devices.
In Pro JavaFX 2: A Definitive Guide to Rich Clients with Java Technology, Jim Weaver, Weiqi Gao, Stephen Chin, Dean Iverson, and Johan Vos show you how you can use the JavaFX platform to create rich-client applications.
Pro iOS 5 Augmented Reality walks you through the foundations of building an augmented reality app. You'll learn how to create augmented reality apps that unleash the full potential of the on-board sensors and camera, with integrated facial recognition and social media functionality. This book complements Apress's other iOS development books.
Pro Flex on Spring is the first book of its kind to take an advanced look at building rich Internet applications that combine interactive user experiences created in Flex with a solid approach for delivering back-end services with Spring.