All Game Programming Titles
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Pro Java 6 3D Game Development
Learn to develop and program 3D games in Java technology on a PC, using the Java 3D API and Java for OpenGL, taught by recognized Java gaming guru Andrew Davison. First book to examine the Java (SE) 6 platform and its features with gaming.
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Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android.
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Pro Android is a detailed look at application development on Google's Mobile OS. It uses the development of a sample application to work through all the options you might want to build a flexible mobile application. The focus is on making viable commercial applications work. The book includes detailed coverage of the Android API.
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Practical Android 4 Games Development
Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing games that work on both smartphones and tablets.
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Learn OpenGL ES 3 gets you started quickly with the primary skills of the new OpenGL ES 3.0. It gets you quickly into game app development, without having to go to class on intense Object Oriented Programming techniques.
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Learn Blackberry Games Development
Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.
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Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book addresses the fun challenge of building game applications for these kinds of portable devices. Author Carol Hamer shows you how to use J2ME for developing, using the latest MIDP 2.0 specification.
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Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice.
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Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.
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Beginning Android Games 2nd Edition
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and Android programming basics, and then progress toward creating your own basic game engine and playable game apps.
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Beginning Android 4 Games Development
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices.
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Android Arcade Game App:Â A Real World Project - Case Study Approach walks you through creating an arcade style Prison Break game apptop to bottomfor an Android smartphone or tablet.

