All Java Graphics Titles
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Beginning Android Tablet Games Programming
Android has extended the Android OS to tablets, bringing mobile games developers new opportunities with increased screen size and multicore processing power. Jeremy Kerfs demonstrates how the games programming world has changed and how to program great new games on the Android tablets.
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Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise rich Internet applications (RIAs) by integrating the Adobe Flex framework with Java technologies like Spring, Hibernate, and more.
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Definitive Guide to Swing for Java 2 2nd Edition
Completely updated for the 1.3 edition of the Java 2 Platform, the second edition of this widely praised book is the one-stop resource for serious Java developers.
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Java 7 Recipes offers solutions to common programming problems encountered every day while developing Java-based applications.
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JavaFX 2.0: Introduction by Example
JavaFX 2.0: Introduction by Example provides a quick start to developing graphically rich and exciting client applications using your existing Java skills and the JavaFX 2.0 platform.
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As JavaFX Script: Dynamic Java Scripting for Rich Internet/Client-side Applications demonstrates, developers can create rich Internet applications and rich client-side user interfaces quickly and easily with this potential replacement for Ajax and perhaps even ActionScript and other scripting found in Flash.
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This book will show you what the JavaFX platform can really do for Java desktop and mobile front ends. It presents a number of excellent visual effects and techniques that will make any JavaFX application stand outwhether it's animation, multimedia, or a game.
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Pro Android Media provides concise and clear instruction on how to utilize the media APIs made available through Android to create dynamic apps.
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Learn from best-selling JavaFX author Jim Weaver and expert JavaFX developers Weiqi Gao, Stephen Chin, and Dean Iverson to discover the JavaFX technology and platform that enables developers and designers to create rich Internet applications (RIAs) that can run across diverse devices.
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The Definitive Guide to Java Swing 3rd Edition
Fully updated for the Java 2 Platform, Standard Edition version 5.0, the third edition of this praised book is a one-stop resource for serious Java developers.

