All Java ME Titles

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  • Wireless Java 2nd Edition

    Wireless Java Cover

    Jonathan Knudsen

    This updated edition of Wireless Java: Developing with J2ME includes coverage of the next version of programs for mobile Java devices (phones/PDAs). It covers MIDP 2.0 and CLDC 1.1, and author Jonathan Knudsen makes clear what material is new, so readers can still use the book for MIDP 1.0/CLDC 1.0.
  • Pro Java ME Apps

    Pro Java ME Apps Cover

    Ovidiu Iliescu

    Pro Java ME Apps provides practical advice and valuable information to help professionals avoid the many pitfalls of Java ME application development.
  • Pro J2ME Polish

    Pro J2ME Polish Cover

    Robert Virkus

    Pro J2ME Polish: Open Source Wireless Java Tools Suite is written for wireless and other mobile Java programmers who want to "polish" their efficiency and acquire in-depth knowledge about programming real-world J2ME applications. It also uncovers all common device limitations and quirks, and explains how these can be circumvented.
  • Learn Blackberry Games Development

    Learn Blackberry Games Development Cover

    Carol Hamer, Andrew Davison

    Carol Hamer and Andrew Davison, expert software game developers, show you how to leverage the BlackBerry Java Development Environment (based on Java ME) to design and create fun, sophisticated game applications from role playing to dueling with light sabers.
  • J2ME Games with MIDP2

    J2ME Games with MIDP2 Cover

    Carol Hamer

    Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book addresses the fun challenge of building game applications for these kinds of portable devices. Author Carol Hamer shows you how to use J2ME for developing, using the latest MIDP 2.0 specification.
  • Creating Mobile Games

    Creating Mobile Games Cover

    Carol Hamer

    Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice.
  • Beginning Java ME Platform

    Beginning Java  ME Platform Cover

    Ray Rischpater

    Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
  • Beginning J2ME 3rd Edition

    Beginning J2ME Cover

    Sing Li, Jonathan Knudsen

    Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional, Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!

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