This updated edition of Wireless Java: Developing with J2ME includes coverage of the next version of programs for mobile Java devices (phones/PDAs). It covers MIDP 2.0 and CLDC 1.1, and author Jonathan Knudsen makes clear what material is new, so readers can still use the book for MIDP 1.0/CLDC 1.0.
Pro J2ME Polish: Open Source Wireless Java Tools Suite is written for wireless and other mobile Java programmers who want to "polish" their efficiency and acquire in-depth knowledge about programming real-world J2ME applications. It also uncovers all common device limitations and quirks, and explains how these can be circumvented.
Do you remember landmark games like Wolfenstein 3D, Doom, and Asteroids? Well, here's an exciting opportunity to build and/or port these games to one of the hottest mobile and netbooks platforms today: Google's Android.
Pro Android 3 shows you how to build real-world and fun mobile applications using the third iteration of Android's software development kit. This book covers everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components.
Pro Android 2 shows how to build real-world and fun mobile applications using Google's Android software development kit. This book covers everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components.
Pro Android is a detailed look at application development on Google's Mobile OS. It uses the development of a sample application to work through all the options you might want to build a flexible mobile application. The focus is on making viable commercial applications work. The book includes detailed coverage of the Android API.
Practical Android Projects first provides you with a brief introduction to the Android SDK 3, and then dives right into building step by step some cool-looking and fun apps that put Android's amazing capabilities to work.
Practical Android 4 Games Development continues your journeyto becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing games that work on both smartphones and tablets.
Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion.