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  • Beginning J2ME 3rd Edition

    Beginning J2ME Cover

    Sing Li, Jonathan Knudsen

    Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional, Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!
  • Beginning Java ME Platform

    Beginning Java  ME Platform Cover

    Ray Rischpater

    Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
  • Beginning Java Google App Engine

    Beginning Java Google App Engine Cover

    Kyle Roche, Jeff Douglas

    If you are a Java programmer, this book offers you a Java approach to beginning Google App Engine. You will explore the runtime environment, front-end technologies like Google Web Toolkit, and the datastore behind App Engine. You'll also explore Java support on App Engine from end to end.
  • Beginning Java Objects 2nd Edition

    Beginning Java Objects Cover

    Jacquie Barker

    To take advantage of Java's features, you must master the syntax of the Java language, gain a practical understanding of objects, and most importantly, structure a Java application from the ground up to make the most of objects. With the 2005 edition—updated for J2SE 5—you'll become adept at all three!

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