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  • Advanced Java Game Programming

    Advanced Java Game Programming Cover

    David Wallace Croft

    This authoritative guide teaches you how to create desktop and Internet computer games using the latest Java programming language techniques. With author David Wallace Croft's open-source reusable game library and clear explanations of the code, you'll be able to program and release new games in no time.
  • Android Apps with Eclipse

    Android Apps with Eclipse Cover

    Onur Cinar

    Android Apps with Eclipse provides a detailed overview of Eclipse, including steps and the screenshots to help Android developers to quickly get up to speed on Eclipse and to streamline their day-to-day software development.
  • Android Arcade Game App

    Android Arcade Game App Cover

    Jerome DiMarzio

    Android Arcade Game App: A Real World Project - Case Study Approach walks you through creating an arcade style Prison Break game app—top to bottom—for an Android smartphone or tablet.
  • Android Essentials

    Android Essentials Cover

    Chris Haseman

    Android Essentials is a no-frills, no-nonsense, code-centric run through the guts of application development on Google's Mobile OS. This book uses the development of a sample application to work through topics, focusing on giving developers the essential tools and examples required to make viable commercial applications work.
  • Android Recipes 3rd Edition

    Android Recipes Cover

    Dave Smith, Jeff Friesen

    Android Recipes: A Problem-Solution Approach, Third Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. This book is updated to include the KitKat Android 4.4 SDK as well as earlier releases.
  • Android Recipes 4 Edition

    Android Recipes Cover

    Dave Smith

    Android Recipes: A Problem-Solution Approach, Fourth Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. This book is updated to include the Android L / 5.0 SDK - including the new Android Wear, TV SDKs - as well as earlier releases.

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