Learn to build rich, user-friendly web applications using a popular Java-based Ajax web framework, the Google Web Toolkit. The authors will guide you through the complete development of a Google Web Toolkit front end application with a no-nonsense, down-to-earth approach.
Beginning Groovy and Grails is the first introductory book on the Groovy language and its primary web framework, Grails. It gets you started with Groovy and Grails and culminates in the example and possible application of some real-world projects.
Beginning Hibernate, Second Edition is ideal if you're experienced in Java with databases (the traditional, or "connected," approach), but new to open-source, lightweight Hibernatethe de facto object-relational mapping and database-oriented application development framework.
Beginning Hibernate is ideal if you're experienced in Java with databases but are new to open source lightweight Hibernate. This book packs in brand new information about the latest release of the Hibernate 3.2.x persistence layer and provides a clear introduction to the current standard for object-relational persistence in Java.
Beginning Hibernate, Third Edition is ideal if you're experienced in Java with databases (the traditional, or "connected," approach), but new to open-source, lightweight Hibernatethe de facto object-relational mapping and database-oriented application development framework.
The Java 2 Enterprise Edition (J2EE) is an extremely powerful platform for developing enterprise-level Java-based applications, primarily for the server. This book shows you how to harness that power, guiding you through the details of how the pieces of the J2EE platform fit together.
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first-time wireless Java developer, or an experienced professional, Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door!
Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java-enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more.
Jeff Friesen's Beginning Java 7 guides you through version 7 of the Java language and a wide assortment of platform APIs. New Java 7 language features that are discussed include switch-on-string and try-with-resources.
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building two highly illustrative games using the Java 8 programming language. You'll learn how to build 2D and 3D game applications along the way.