Apache Struts has long provided Java developers with a powerful framework for building extensible, maintainable web applications. Practical Apache Struts 2 Web 2.0 Projects shows you how to capitalize upon features added with version 2 of Apache Struts.
Practical Android Projects first provides you with a brief introduction to the Android SDK 3, and then dives right into building step by step some cool-looking and fun apps that put Android's amazing capabilities to work.
Practical Android 4 Games Development continues your journeyto becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing games that work on both smartphones and tablets.
Oracle Certified Professional Java SE 7 Programmer Exams 1Z0-804 and 1Z0-805 is a concise, comprehensive, step-by-step, and one-stop guide for the OCPJP SE 7 Exam, and is meant for anyone studying for the OCPJP certification. This book has a comprehensive focus on all 13 exam topics rolled out by Oracle that maps exam topics to the book chapters.
NetBeans Ruby and Rails IDE with JRuby, an officially endorsed NetBeans project book, is for Ruby and Rails programmers who want to take advantage of the NetBeans IDE to facilitate their Ruby and/or Rails web application development.
Mule 2: A Developer's Guide introduces the Mule 2.0 integration platform for developers of enterprise integration applications who wish to leverage the latest Mule as a lightweight messaging framework that contains a distributable object broker for managing communication between applications.
This is the only comprehensive performance management book focusing on WebSphere versions 4.0 and 5.0. The book addresses the operational aspects with both a proactive and reactive view, with a focus on ensuring that your implementation of WebSphere can scale and operate with a high degree of performance.
Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.
This comprehensive tutorial teaches you how to become a productive JBuilder developer by creating bite-size examples that introduce new aspects of the Java programming language and the core Java libraries.