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Learn Objective-C for Java Developers

By James Bucanek

  • eBook Price: $27.99
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Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C.

Full Description

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  • ISBN13: 978-1-4302-2369-6
  • User Level: Intermediate
  • Publication Date: September 24, 2009
  • Available eBook Formats: EPUB, MOBI, PDF

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Full Description

Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objective-C was too intimidating. So hop on and enjoy the ride!

  • Provides a translation service that turns Java problem-solving skills into Objective-C solutions
  • Allows Java developers to leverage their existing experience and quickly launch themselves into a new domain
  • Takes the risk out of learning Objective-C

What you’ll learn

  • Apply Java experience to Objective-C and Cocoa
  • Use elegant alternatives that increase productivity
  • Maximize the powerfully unique constructs of Objective-C, like class clusters
  • Think like an object-oriented C programmer to create more reusable code
  • Use all of the things in Java and Objective-C that are actually quite similar, like MVC design patterns
  • Learn how to do all of it within Apple's powerful Xcode programming environment using Cocoa frameworks

Who this book is for

Experienced Java developers interested in developing native applications for Apple's Mac OS X operating system, iPhone, and iPod touch.

Table of Contents

Table of Contents

  1. Introduction
  2. Java and C: Key Differences
  3. Welcome to Objective-C
  4. Creating an Xcode Project
  5. Exploring Protocols and Categories
  6. Sending Messages
  7. Making Friends with nil
  8. Strings and Primitive Values
  9. Garbage Collection
  10. Introspection
  11. Files
  12. Serialization
  13. Communicating Near and Far
  14. Exception Handling
  15. Threads
  16. Collection Patterns
  17. Delegation Pattern
  18. Provider/Subscriber Pattern
  19. Observer Pattern
  20. Model-View-Controller Pattern
  21. Lazy Initialization Pattern
  22. Factory Pattern
  23. Singleton Pattern
  24. Memory Management
  25. Mixing C and Objective-C
  26. Runtime
Source Code/Downloads

Downloads are available to accompany this book.

Your operating system can likely extract zipped downloads automatically, but you may require software such as WinZip for PC, or StuffIt on a Mac.


If you think that you've found an error in this book, please let us know by emailing to editorial@apress.com . You will find any confirmed erratum below, so you can check if your concern has already been addressed.
No errata are currently published


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