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  • JavaScript Quick Syntax Reference

    JavaScript Quick Syntax Reference Cover

    Mikael Olsson

    The JavaScript Quick Syntax Reference is a condensed syntax reference to the JavaScript language.  It presents the essentials of JavaScript in a well organized format that can be used as a handy reference.  This includes the latest ECMAScript 5, JSON and DOM specifications and implementations.
  • Pro iOS Persistence

    Pro iOS Persistence Cover

    Michael Privat , Robert Warner

    Pro iOS Persistence explains how to build apps that persist and use data most effectively including the popular Core Data framework. Covering common and advanced persistence patterns, this book prepares any iOS developer to store and retrieve data accurately and efficiently.
  • Migrating to Android for iOS Developers

    Migrating to Android for iOS Developers Cover

    Sean Liao

    Migrating to Android for iOS Developers gives you - as an experienced iOS app developer - the ability to learn native Android apps development from scratch.  Through case studies and examples, this book starts with a simple but meaningful Hello Android project.  Then, this book continues by providing guidelines and tutorial projects showing you how to translate iOS apps to Android right from the beginning.  
  • Learn Unity3D Programming with UnityScript

    Learn Unity3D Programming with UnityScript Cover

    Janine Suvak

    Learn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features.
  • Beginning Xcode

    Beginning Xcode Cover

    Matthew Knott

    Beginning Xcode aims to get you up and running with Apple's exciting new version of Xcode 5. This book focuses on the new technologies, tools and features that Apple has bundled in to compliment the latest iOS 7 SDK.

  • Beginning Android 3D Game Development

    Beginning Android 3D Game Development Cover

    Robert Chin

    Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.  A Drone Grid game case study is included.
  • Learn Java for Android Development 3rd Edition

    Learn Java for Android Development Cover

    Jeff Friesen

    Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive).  This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps.

  • Pro Android UI

    Pro Android UI Cover

    Wallace Jackson

    Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners.


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