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  • GUI Design for Android Apps

    GUI Design for Android Apps Cover

    Ryan Cohen, Tao Wang

    GUI Design for Android Apps is the perfect--and concise--introduction for mobile app developers and designers. Excerpted from Android Application Development for the Intel® Platform, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices.
  • Android Apps for Absolute Beginners 3rd Edition

    Android Apps for Absolute Beginners Cover

    Wallace Jackson

    Anybody can start building multimedia apps for the Android platform, and this book will show you how! Now updated to include both Android 4.4 and the new Android L, Android Apps for Absolute Beginners, Third Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples.

  • Migrating to Android for iOS Developers

    Migrating to Android for iOS Developers Cover

    Sean Liao

    Migrating to Android for iOS Developers gives you - as an experienced iOS app developer - the ability to learn native Android apps development from scratch. Through case studies and examples, this book starts with a simple but meaningful Hello Android project. Then, this book continues by providing guidelines and tutorial projects showing you how to translate iOS apps to Android right from the beginning.
  • Learn BlackBerry 10 App Development

    Learn BlackBerry 10 App Development Cover

    Anwar Ludin

    Learn how to leverage the BlackBerry 10 Cascades framework to create rich native applications. Learn BlackBerry 10 App Development gives you a solid foundation for creating BlackBerry 10 apps efficiently.
  • Beginning Android 3D Game Development

    Beginning Android 3D Game Development Cover

    Robert Chin

    Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. A Drone Grid game case study is included.
  • Beginning Xcode

    Beginning Xcode Cover

    Matthew Knott

    Beginning Xcode aims to get you up and running with Apple's exciting new version of Xcode 5. This book focuses on the new technologies, tools and features that Apple has bundled in to compliment the latest iOS 7 SDK.

  • Learn Java for Android Development 3rd Edition

    Learn Java for Android Development Cover

    Jeff Friesen

    Learn Java for Android Development, Third Edition, is an update of a strong selling book that now includes a primer on Android app development (in Chapter 1 and Appendix C, which is distributed in the book’s code archive). This book teaches programmers the essential Java language skills necessary for effectively picking up and using the new Android SDK platform to build mobile, embedded, and even PC apps, especially game apps.

  • Pro Android UI

    Pro Android UI Cover

    Wallace Jackson

    Using a top down approach, Pro Android UI shows you how to design and develop the best user interface for your app, while taking into account the varying device form factors in the increasingly fragmented Android environment. Pro Android UI aims to be the ultimate reference and customization cookbook for your Android UI Design, and as such will be useful to experienced developers as well as beginners.

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