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  • Beginning Android 3D Game Development

    Beginning Android 3D Game Development Cover

    Robert Chin

    Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES. A Drone Grid game case study is included.
  • Beginning Android 4

    Beginning Android 4 Cover

    Grant Allen

    Beginning Android 4 starts you on the path to developing innovative and salable applications for Android 4 mobile devices, using simple examples that are ready to run with your copy of the Software Development Kit (SDK) 4.0.
  • Beginning Apache Struts

    Beginning Apache Struts Cover

    Arnold Doray

    Beginning Apache Struts will provide you a working knowledge of Apache Struts 1.2. This book is ideal for you Java programmers who have some JSP familiarity, but little or no prior experience with Servlet technology. Organized in a condensed tutorial and lab format, the book's material has been tested in real classroom environments.
  • Beginning App Development with Parse and Phonegap

    Beginning App Development with Parse and Phonegap Cover

    Stephan Alber, Wilkins Fernandez

    Beginning App Development with Parse and Phonegap teaches you how to start app development with Parse and Phonegap: free and open source software. Using the building block languages of the web--HTML, JavaScript, and CSS--you’ll be on your way to creating a fully working product with minimal effort as fast as possible. With over 25 years' of combined experience, the authors make daunting tasks seem trivial. There is no book on the market that can take you from designer to developer faster.

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