Jan 31, 2011 7:00:00 AM
"Beginning iPhone 4 Development," Apress’s latest title released today, offers a complete soup-to-nuts course in iOS development. The authors of the bestselling title "Beginning iPhone 3 Development," the most recommended book for Cocoa Touch developers, are back with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple’s Xcode 3.
Table of Contents
1. Welcome to the Jungle
2. Appeasing the Tiki Gods
3. Handling Basic Interaction
4. More User Interface Fun
5. Autorotation and Autosizing
6. Multiview Applications
7. Tab Bars and Pickers
8. Introduction to Table Views
9. Navigation Controllers and Table Views
10. iPad Interface
11. Application Settings and User Defaults
12. Basic Data Persistence
13. Background Processing
14. Drawing with Quartz and OpenGL
15. Taps, Touches, and Gestures
16. Where Am I? Finding Your Way with Core Location
17. Whee! Gyro and Accelerometer!
18. iPhone Camera and Photo Library
19. Application Localization
20. Where to Next?
About the Authors
Dave Mark is a long-time Mac developer and author who has written a number of books on Macintosh development including "Learn C on the Macintosh," the "Macintosh Programming Primer" series, and "Ultimate Mac Programming." His blog can be found at www.davemark.com.
Jack Nutting has been using Cocoa since the olden days, long before it was even called Cocoa. He's used Cocoa and its predecessors to develop software for a wide range of industries and applications including gaming, graphic design, online digital distribution, telecommunications, finance, publishing, and travel. When he's not working on Mac or iPhone projects, he's developing web applications with Ruby on Rails. Jack is a passionate proponent of Objective-C and the Cocoa frameworks. At the drop of a hat, he will speak at length on the virtues of dynamic dispatch and runtime class manipulations to anyone who'll listen (and even to some who won’t). He blogs from time to time at www.nuthole.com.
Jeff LaMarche is a long-time Mac and Apple iPhone developer. With over 20 years of programming experience, he’s written on Cocoa and Objective-C for "MacTech" Magazine, as well as articles for Apple’s Developer Technical Services website. He has experience working in enterprise software, both as a developer for PeopleSoft starting in the late 1990s, and then later as an independent consultant.
"Beginning iPhone 4 Development: Exploring the iOS SDK"
By Dave Mark, Jack Nutting, Jeff LaMarche
Published January 28, 2011
Print Book Price: $39.99
eBook Price: $27.99