Android Recipes: A Problem-Solution Approach, Second Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It's updated to include the Jelly Bean Android SDK as well as earlier releases.
Learn how to develop applications for Android mobile devices using simple examples, ready to run with your copy of the software development kit. Author and Android columnist, writer, developer, and community advocate Mark L. Murphy shows you what you need to know to get started on programming Android applications.
Beginning Android 4 starts you on the path to developing innovative and salable applications for Android 4 mobile devices, using simple examples that are ready to run with your copy of the Software Development Kit (SDK) 4.0.
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices.
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.
Android has extended the Android OS to tablets, bringing mobile games developers new opportunities with increased screen size and multicore processing power. Jeremy Kerfs demonstrates how the games programming world has changed and how to program great new games on the Android tablets.
Beginning Android Web Application Development shows how to build applications using the key methods and techniques of Android development that you'll need to create your own dynamic, feature-rich Android mobile websites and applications.
Beginning PhoneGap is a definitive, one-of-a-kind book that teaches the fundamentals and strategies behind cross-platform mobile application development. Instead of learning languages like Objective-C, focus on building apps from day one for Android, iOS, Blackberry, WebOS and Symbianwithout the complexities of these platforms.