All Flash Titles
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If you're new to Fireworks MX, this book will provide you with a fast learning curve to get you swiftly up to speed, and progressing towards the creativity you want to achieve; and if you already have some familiarity with any version of Fireworks, it'll provide many exercises and case studies that will extend your knowledge.
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Fireworks MX 2004 Zero to Hero
Macromedia's Fireworks MX 2004 enables you to design, optimize, and add basic interactivity to your graphics. It is mainly used for designing and optimizing web graphics, then exporting them to website creation programs like Dreamweaver or Flash. This book will take you from absolute beginner to Fireworks hero!
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This book covers the entire spectrum of the extensibility architecture in Flash MX 2004.
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Creating Mashups with Adobe Flex and AIR
Learn how to mashup the Web using Adobe Flash and Flex 3.0, and how to take your applications to the desktop with the ground-breaking Adobe Integrated Runtime (AIR).
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Creating Flash Widgets with Flash CS4 and ActionScript 3.0
Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0.
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Keith Peters, Cody Lindley, Kip Parker, Genevive Garand, David Hirmes, Roy Tanck, Robert Reich
You've dabbled a little with Flash, but are beginning to wonder why people are getting tetchy at the download time. You're willing to start learning some ActionScript tricks to fight the file flab, and you're not afraid to become addicted to optimization!
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Building Database Driven Flash Applications
Building Database Driven Flash Applications demonstrates how the capabilities of Flash programming can be combined with Web back-end databases directly, without an intermediate layer of programming.
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Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise rich Internet applications (RIAs) by integrating the Adobe Flex framework with Java technologies like Spring, Hibernate, and more.
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Steve Webster, Matt Rice, James Palmer, Kev Sutherland, Todd Marks, Jacob Hanson, Harvard Eide
This book takes you from being an intermediate to an advanced PHP/Flash developer, and helps you create some awesome Flash-based web applications along the way. -
AdvancED Game Design with Flash
This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know.
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AdvancED Flex Application Development
Written by a team of expert developers from the Los Angeles-based Almer/Blank consultancy, the book takes you through exactly how they built the popular Rich Media X (RMX), step by step.
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AdvancED Flex 4 makes advanced Flex 4 concepts and techniques easy. Ajax, RIA, Web 2.0, mashups, mobile applications, the most sophisticated web tools, and the coolest interactive web applications are all covered with practical, visually oriented recipes.




