Beginning Android 4 starts you on the path to developing innovative and salable applications for Android 4 mobile devices, using simple examples that are ready to run with your copy of the Software Development Kit (SDK) 4.0.
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.
Beginning Android Web Application Development shows how to build applications using the key methods and techniques of Android development that you'll need to create your own dynamic, feature-rich Android mobile websites and applications.
Beginning iOS 5 Games Development provides a clear path for you to create game apps using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create games, including graphics, and animations.
Beginning iOS Apps with Facebook, Twitter, and other Social Networking Sites is for iPhone and iPad developers who know the fundamentals of iOS development, and want to add a key selling point to their apps: social networks!
For the beginner who has never programmed, Beginning iOS Storyboarding shows, in simple English, how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes App Store.
The same great best-selling coverage presented in Beginning iPhone 3 Developmentbut this time, it's all about Apple's iPad. You'll learn everything you need to make the iPad app that everyone's talking about.
Assuming only a minimal working knowledge of Objective-C and written in a friendly, easy-to-follow style, Beginning iPhone 3 Development: Exploring the iPhone SDK offers a complete soup-to-nuts course in iPhone and iPod touch programming.