All Mobile Titles
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Beginning Android Web Apps Development
Beginning Android Web Application Development shows how to build applications using the key methods and techniques of Android development that you'll need to create your own dynamic, feature-rich Android mobile websites and applications.
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Beginning BlackBerry 7 Development
A hands-on approach to learning how to build BlackBerry apps using the latest BlackBerry 7 and BlackBerry Java Plug-in for Eclipse.
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Beginning iOS 5 Games Development
Beginning iOS 5 Games Development provides a clear path for you to create game apps using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create games, including graphics, and animations.
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Beginning iOS Apps with Facebook and Twitter APIs
Beginning iOS Apps with Facebook, Twitter, and other Social Networking Sites is for iPhone and iPad developers who know the fundamentals of iOS development, and want to add a key selling point to their apps: social networks!
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Beginning iOS Game Center and Game Kit
Beginning iOS Game Center and Game Kit shows you how to use Game Center and Game Kit to create fun and polished games that use advanced features such as social networking and VoIP.
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For the beginner who has never programmed, Beginning iOS Storyboarding shows, in simple English, how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes App Store.
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Beginning iPad Development for iPhone Developers
The same great best-selling coverage presented in Beginning iPhone 3 Developmentbut this time, it's all about Apple's iPad. You'll learn everything you need to make the iPad app that everyone's talking about.
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Beginning iPhone 3 Development
Assuming only a minimal working knowledge of Objective-C and written in a friendly, easy-to-follow style, Beginning iPhone 3 Development: Exploring the iPhone SDK offers a complete soup-to-nuts course in iPhone and iPod touch programming.
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Beginning iPhone 4 Development
Everything you need to know to develop your own best-selling iPhone and iPad apps, plus best practices for optimizing your code and delivering great user experiences.
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Beginning iPhone and iPad Web Apps
Everything a web professional needs to stay ahead in the hot area of iPhone and iPad web app development.
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Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
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Beginning iPhone Games Development
PJ Cabrera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing, Scott Penberthy
This book is the game-specific equivalent of Beginning iPhone 3 Development: Exploring the iPhone SDK, providing you with the same easy-to-follow, step-by-step approach, more deep technical insights, and that familiar friendly style.





