Beginning Android Web Application Development shows how to build applications using the key methods and techniques of Android development thatÂ you'll need to create your own dynamic, feature-rich Android mobile websites and applications.
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable game.
Beginning Android 4 starts you on the path to developing innovative andÂ salable applicationsÂ for AndroidÂ 4 mobile devices, using simple examples that are ready to run with your copy of theÂ Software Development KitÂ (SDK) 4.0.
Arduino Internals delivers aspiring Arduino hackers from their dependence on existing Arduino implementations. Along with anÂ incisive analysis of existing Arduino hardware and software, you'll learn how to design your own optimized Arduino hardware, and become a designer of Arduino boards and peripherals.
Android Essentials is a no-frills, no-nonsense, code-centric run through the guts of application development on Google's Mobile OS. This book uses the development of a sample application to work through topics, focusing on giving developers the essential tools and examples required to make viable commercial applications work.
Written for existing Flash developers and other interested mobile professionals, AdvancED Flash on Devices covers both mobile and device development with Flash Lite, as well as Flash 10 for smartphones and other non-PC devices.