Discover the Zune mobile platform and use practical, step-by-step examples to build complete, working XNA 3.0 games to download and play. From the simple to the complex, you'll learn to develop content and design games for Zune, enrich them with music and sound, and use Zune's wireless system for multi-player games.
With over 1,000 pages and 500 examples, Zend Framework: The Official Programmer's Reference Guide two volume set complements quality code with quality documentation. This guide gets you started and then immersed into all that Zend Framework has to offer.
Zend Enterprise PHP Patterns is the culmination of years of experience in the development of web-based applications designed to help enterprises big and small overcome the new challenges of the web-based application world.
Designed for programmers who are getting started with XML programming using Microsoft XML technologies, this reference goes beyond the mainstream focus on the theoretical aspects of XML and demonstrates the concepts in a real-world development environment.
This book provides a fast-moving introduction to the XML family of technologies and is an indispensable resource for programmers who wish to become proficient in XML technologies and use them for solving large-scale, real-life problems.
Build world-class native mobile apps for Android, iOS, and Windows Phone in C# using Xamarin. Learn best-practice techniques, architectures, and cross-platform coding strategies for the creation of visually stunning and highly interactive native mobile apps using .NET.
This comprehensive guide is a brilliant complement to author Ray Rischpater's first book, Wireless Web Development, melding those languages used to communicate over the wireless Web with one of the most powerful web languages to date: PHP.
This updated edition of Wireless Java: Developing with J2ME includes coverage of the next version of programs for mobile Java devices (phones/PDAs). It covers MIDP 2.0 and CLDC 1.1, and author Jonathan Knudsen makes clear what material is new, so readers can still use the book for MIDP 1.0/CLDC 1.0.
Winning LEGO MINDSTORMS Programming is your ticket to successfully programming for fun and competition with LEGO MINDSTORMS and the NXT-G programming language commonly used in FIRST LEGO League competition.